![]() ![]() My goty! i absolutely love it! if you like 4x and fantasy this is the game of your dreams imho. ![]() Eventually, you have to play on super hard mode because the AI's building order and expansion are not as good as yours. Another thing I noticed is the weak AI. This is contrary to Warhammer where you do care. I think that it has to do with the faction designer that causes to not care about it, since any race can be anything, any time. I noticed that I do not connect or care for my factions, race, whatever. But come on, research should be more obvious and transparent, since picking the wrong books has a huge impact on your game. After almost 50 h, I still do not understand the book choices and differences much. The map becomes useless, unless you want to see where the borders are? - Research is confusing. You actually want to know where your armies are, where the enemy's armies are, to plan better, but I guess the devs did not play the game themselves. If they attack your tiny outpost, all you do is hoping that the siege takes 3-4 turns, so that you can move your 6-unit-stack-armies there quickly. Tactical combat at first is fun, but soon you 4-5x 6-unit-stack-armies vs another 4x 6-unit-stack-armies. It is a bit like the generic faction designer: it only leads to a big brown soup of randomness, unlike in other games.I also noticed how diplomacy in this game flips around like a flag in the wind. Once allied, their opinion ratings increase which makes them move closer. Bad and evil factions ally all the time, even after a war. The bad/evil standing looks nice but you notice soon that it doesn't matter. You siege an outpost for 2-3 turns, but also a big city for 5 turns? And when you beat a large army defending that city of 20 units? Nah, doesn't matter. City sieges are not fun, and make little sense. There are no real Orcs, Elves, Skavens, or Demons in this game, if you need some. dull? Random? I read that some journalists complained about that one too, so maybe it is worth mentioning. If any race can be anything, any time, it feels. The only complaints I can think of (after 45+ h) are - The faction creator causes generic, boring races with no soul. But the game's pace, gameplay, are really alright. The shadows on the NPCs and beneath trees show the problem. The visuals suffer a little from typical small team issues: everything is too dark, even during the day for light factions, as if the devs had little experience in computer graphics. It had a rocky start in the first hours, where the Steam reviews dropped for a few hours to 40 %, because of crashes, but it is now rightfully much higher. The It is better than Age of Wonders 3, obviously. If that's your situation, hang around the sub for a couple of days and leave a few comments - you'll be able to post in no time! Need more details? Read our full rules here.It is better than Age of Wonders 3, obviously. Our automoderator also prevents spam by deleting posts from users less than four days old or who have less than three karma. Giveaways and contests must be approved beforehand by the moderation team. No politics allowedĭon't derail threads with off-topic memes or controversy. WH3 Introducing the Spring ChampionshipĪll posts must be related to the Total War series.Post your strategies, thoughts, links and reviews here. Click here to set your flair! Welcome to /r/TotalWar!Ī subreddit for all of those who love the Total War series.
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